Multiple Large Background Images
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Hey Everyone, I am wondering before I get too much further in my game the impact that 12 large images (dimensions, not KB) would have on a scene. I am making a side scrolling game and there are a ton of platforms that can't possibly be done without large images, 12 to be exact. Each image file size is between 18kb and 25kb at most, so 200K total for each scene. I was wondering how this would affect performance on an iPhone? Will it be ok? I am not pre-loading the images as I have heard it doesn't help speed-up loading times.
Answers
This sounds complicated, I know, but you should view the GS Be The Spark Game template (free on the market place).
Also, I believe there was a recent post on "changing images using tables" or something like that.
Hope this helps and good luck!