Changing an actor's Hue

carlblanchetcarlblanchet Member Posts: 755
edited June 2012 in Working with GS (Mac)
Is it possible to take an actor, with lets say a green balloon image in it, and animate its hue?
What I'm trying to do is have the image shift between colours and loop in a way easier than importing 360 pictures with each a +1 hue.

If you know an easier way; I would love to hear it! Thanks!!

Best Answer

  • dominic.koponendominic.koponen Posts: 22
    Accepted Answer
    Actually, you may just be able Interpolate to one different hue over a longer period of time and the differentiation of changing hues will result in a bunch of different colors. So you would not have to do it more than once.

    The Resulting Behavior:
    Interpolate 10 seconds > Self > Color > R
    Interpolate 10 seconds > Self > Color > G
    Interpolate 10 seconds > Self > Color > B

    This should make it so you don't have to do it multiple times.

Answers

  • dominic.koponendominic.koponen Member Posts: 22
    You should be able to do an action such as "Interpolate" > Self > Color >R/G/B

    You will have to set a timer or some sort of trigger action each time you want it to change to another color. So you would have "After 3 Seconds" > Interpolate > Etc. Repeat.

    Hope this helps :)
  • carlblanchetcarlblanchet Member Posts: 755
    @bdplates Awesome! Thanks for your help! :)
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