iPad development
iPhoneDevForMe
Member Posts: 362
I'm sure that I am not the first one to think of this possible solution but I wanted some input from others.
I have downloaded the iPhone 3.2 beta 5. One of the new features they offer is to select your iPhone app target and convert that target to iPad target (at least that's what it sounds like in the docs).
Technically speeking couldn't you create an app at the 1024x768 scene size, submit it to be iPhone published and recieve the Xcode project back, then in Xcode change the target? After that everythng should match up with the correct size screen. I am new to gamesalad and have not yet submited a project so I'm not sure how that process may or may not affect this idea. Anyone think it could work? Why or why not? Thanks in advance!
I have downloaded the iPhone 3.2 beta 5. One of the new features they offer is to select your iPhone app target and convert that target to iPad target (at least that's what it sounds like in the docs).
Technically speeking couldn't you create an app at the 1024x768 scene size, submit it to be iPhone published and recieve the Xcode project back, then in Xcode change the target? After that everythng should match up with the correct size screen. I am new to gamesalad and have not yet submited a project so I'm not sure how that process may or may not affect this idea. Anyone think it could work? Why or why not? Thanks in advance!
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