Enemy spinning when struck - need to stop?
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At the moment the enemy I have has multiple hit points and a push back effect but after the first hit it just spinns on the spot. Is there any way I can stop this?
Best Answers
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Braydon_SFX Posts: 9,273
Try this:
Change attribute self.motion.Angular Velocity to 0...
You could even wrap it in a timer:
After 2 seconds (or whatever) run to completion
Change attribute self.motion.Angular Velocity to 0...
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master200012 Posts: 372
Ohhh...now I understand what you want.
Yeah go with Brandon_SFX, he's a pro! >:)
Answers
but I have to go to work now so that is a problem for tonight!
Thanks for all your answers!!