Random spawning actors flung to edge of scene issue

craziwolfcraziwolf Member Posts: 6
edited June 2012 in Working with GS (Mac)
It is just as I describe. I have an actor in the center of the the scene with random "enemy" actors spawning in random positions around the "player" actor. After a split second its like they are hit with a blast of wind and go flying toward the edges of the scene?

Any idea why this might be happening?

Best Answer

  • fadamionfadamion Posts: 309
    Accepted Answer
    Check your physics first but i don't think thats it. When looking at the code make sure the is not extra code the see if it is logically in order.

Answers

  • craziwolfcraziwolf Member Posts: 6
    Looking at my structure I cant see anything really wrong but I am still very new to this. Having said that on the other issue that I am having I think is part of the problem because they just seem to act like stunned mullets untill I move as well as when I have just hit them so If i can fix that issue I think it may solve this one
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