Random spawning actors flung to edge of scene issue
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It is just as I describe. I have an actor in the center of the the scene with random "enemy" actors spawning in random positions around the "player" actor. After a split second its like they are hit with a blast of wind and go flying toward the edges of the scene?
Any idea why this might be happening?
Any idea why this might be happening?
Best Answer
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fadamion Posts: 309
Check your physics first but i don't think thats it. When looking at the code make sure the is not extra code the see if it is logically in order.
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