Screen Auto-Rotating when auto-rotate set to 'off'

robert.mccarthyrobert.mccarthy Member Posts: 165
edited June 2012 in Working with GS (Mac)
Hi All,

I have created an app on the windows version, opened it on the mac, and now running on iDevice (iphone/ipod etc).

The issue is that autorotate for the scene is set to 'off', yet the app still rotates.

This happens when using an android viewer too.

Any ideas why this would happen, and why when ALL 'Autorotate' items are set to 'off/false' it still occurs?

Thanks in advance

Rob

Best Answer

  • Dazza006Dazza006 Posts: 248
    Accepted Answer
    I have had the same problem for months
    It's a bug
    Don't worry about it when you publish just tick the boxes you want eg, portrait ,portrait and it will be fine.

Answers

  • robert.mccarthyrobert.mccarthy Member Posts: 165
    Note: Just tested and it doesn't seem to have anything to do with moving projects from Windows to Mac
  • robert.mccarthyrobert.mccarthy Member Posts: 165
    Spot on, thanks alot!
  • dylanwoodylanwoo Member Posts: 25
    any progress on this bug? I need to solve this for testing - otherwise I have to publish each time - right?
  • maltadirkmaltadirk Member, PRO Posts: 26
    Hey. I have a portrait layout and have both Portrait and Portrait Upside Down enabled however the game still auto rotates to landscape in Viewer. Will this occur when the game goes live?
    THanks
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