GS Publications..?

kobayaashikobayaashi Member, PRO Posts: 143
edited June 2012 in Working with GS (Mac)
Hi guys. I was wondering : despite the wealth of facts, knowledge and ideas present on this site and others such as gshelper, I still feel the need to have some info laid out before me in a structured environment. To that end, I was wondering what books, ebooks, etc. were currently both available and recommended? I've seen a few GS titles around (amazon, etc), but am unsure which of them would be a waste of my time and money (as I have little of either), and which would be gems. Any help, advice, feedback welcome.
Cheers!

Best Answers

  • MobileRocketGamesMobileRocketGames Posts: 128
    edited June 2012 Accepted Answer
    Hi there,
    I just started using GS recently and already feel like I can do practically anything I need to with the software. It's very easy to get the hang of. I suggest doing the basic tutorials in the cookbook and when you understand all the basics and terms, just start to build. Try and create what you need to create and you will find very interesting ways to accomplish those goals.
    I highly suggest learning the functions for the expression editor after learning the basics. They become invaluable for more complex procedures.

    Feels like lego to me.
  • PhoticsPhotics Posts: 4,172
    Accepted Answer

Answers

  • kobayaashikobayaashi Member, PRO Posts: 143
    Thanks guys. @MRG : I've been using GS for only a couple of months, but got the hang of it quite quickly - it really is a user-friendly interface - and am almost at the stage whereby I'll be publishing my first game (last minute tweaking, etc), but I was on the hunt for info to stretch and inspire me as I move forward. I'm 100% sure that what I need is on this forum or in the cookbook, but sometimes it's quicker to scan a printed publication.

    Lego, indeed!
    : )
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