Scrollable = Visible?
3itg
Member, PRO Posts: 382
So im trying to make my HuD not move.
I am currently using the official cross platform control template, I have made my map larger than the screen area, and moved the control actors into the visible area.
When I preview... no controls on screen anywhere.
If I make them scrollable (which isn't what I want) they appear on screen, but when I move my character actor, it is possible to scroll the controls off-screen...
What am I missing here?
there doesnt appear to be positional behavior in any of the actors.
Does my camera tracking area have to include the Controls? (I just want the camera to follow my character actor)
I am currently using the official cross platform control template, I have made my map larger than the screen area, and moved the control actors into the visible area.
When I preview... no controls on screen anywhere.
If I make them scrollable (which isn't what I want) they appear on screen, but when I move my character actor, it is possible to scroll the controls off-screen...
What am I missing here?
there doesnt appear to be positional behavior in any of the actors.
Does my camera tracking area have to include the Controls? (I just want the camera to follow my character actor)
Best Answer
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ORBZ Posts: 1,304You need to uncheck scrollable and position your UI in relation to the bottom left corner of the scene in the builder. It doesn't matter where you position the camera in the scene builder. The camera origin for unscrollable actors i.e. HUD is always the bottom left corner of the scene. It's whack.
Answers
hope it helps
When I preview, they are not visible unless scrollable is checked for the layer they are on.
If scrollable is checked, the controls scroll offscreen when I move my actor.
I want the 4 control actors to stay where i place them. So I placed them in their own layer group and unchecked "Scrollable". The controls disappear.
If I check the "Scrollable" option, the controls appear, but scroll offscreen when I move my actor.