Importing Video

CaptFinnCaptFinn Member Posts: 1,828
edited June 2012 in Working with GS (Mac)
I know that this is going to get a lot of negative remarks. Remarks that express how there are more important features and bugs that need to be implemented and fixed first. The importance of any particular feature is based on the opinion of each individual GS user and their needs. We all have this idea in our minds of what this unwritten list of features should look like and what it should have on it and whats should be listed most to least important. This Poll is about Video. Now for those who say there are bugs that need to be fixed before new features should even be looked at. If I realllllly had to research the past topics and questions on when certain bugs are going to be fixed. We would find there are alot of bugs that we still to this day.. have no fix for. So these bugs always come as reasons why Polls and Questions like this get shot down quick. I would like for you to look at that from a different angle. My question is this. I have played with alot of online app making services. I even have a app out there built by another service. This app has video ability in it. I also use alot of Digital Publishing services. These also allow video as a feature. Also... access to the video player and xcode mumbo jumbo has been given to all developers as a tool to use in your app making abilities. So knowing this I personally do not see why adding video to GS creator would be such a difficult task. Since Apple has paved the road to using this tool and others like it. What if the 5 most requested features were listed. And we KNEW for a fact that implementing them and adding them to the creator, Would take less time than fixing one bug issue. Wouldnt having 5 ( ah heck..lets make it just 3) new features to play with and build ideas from. Make up for having to wait....and wait..... and wait...... and wait...... for that one bug to be fixed?
Answer YES...

if you 1: Would love to have video implemented into the creator. 2: Have some great ideas and uses for video implementation. 3: Dont have any ideas yet. But think having it would be great. 4: Woke tommorrow and wouldnt go beserk because video was in the new update, but not some bug fixed.

Answer No...

if you .........................I personally cant think of why someone would say no.......Even with all these bugs still needing fixed.... there seems to still be tons of games being submitted and added to the App Store. And Im sure those who say no will reply with great reasons as to why.

And Im not trying to throw this in GSs face. Im not demanding answers. But it just seems to me. Asking GS "why dont you already have video usage, implemented in the creator". Is just as justified as asking someone standing in the rain with a closed umbrella..( Why arent you using that?)

** This Subject of this Poll is about Features and New Features and Suggestions. So being in the wrong section of the forum can not be the reason for one of you Sou Chefs to delete it or move it. But...... Im sure one of you will come up with a great reason why.

Comments

  • lycettebroslycettebros Member, PRO Posts: 1,598
    edited June 2012
    I have made several successful non-GS apps using video and would love to see it implemented in GS. Good for intros and instructions amongst other stuff. Yep this is a poll driven by selfish wishes...
  • maxbeaumontmaxbeaumont Member Posts: 616
    edited June 2012
    Videos would be nice, but you do have to pick and choose your battles. There are current bugs still in the latest version of GS, we have to fix those before we start asking for new things to be added in. If we start asking now, its going to get us nowhere. Maybe after GS is no longer beta..

    -Max
  • lycettebroslycettebros Member, PRO Posts: 1,598
    edited June 2012
    I tried to make this a 'poll' but something must have gone wrong...someone moved it into the right forum and killed the poll. Sorry boss!
  • maxbeaumontmaxbeaumont Member Posts: 616
    Yeah I saw that, go to the purple button on the side under neath "New Discussion" and you will see "New Poll", click on that and your good to go from now on.

    Cheers
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    It would be handy for splash screens. i'm not sure what else.

    As far as the poll getting messed up not sure whats up with that. I went to move the thread and it had already been moved. When I came back to it the poll was gone. Prob something glitchy from multiple people trying something at the same time.
  • ORBZORBZ Member Posts: 1,304
    Well ya, of course that would be great! We could be at 1990s level of technology then! ;)
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    @tenrdrmer
    Video tutorials can also be done and Animations can be done through video hence using less ram...
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    When I was younger (of course as a developer :D) I wanted to have Video support for cut-scenes in my games. Now, as I'm older and more experienced I found nice workarounds for huge videos (and no, it's not always Animate behavior :P)
  • Rob2Rob2 Member Posts: 2,402
    edited June 2012
    Having a popup video media player (like the embedded browser in the url behaviour (( which plays great video in a pretty seamless fashion with the correct html ))) is probably quite simple to add to the current engine. A fully implemented video playing actor 'in scene' is a whole different ball game. Either would be great :)
  • JoVeJoVe Member Posts: 224
    This would be very usable for children apps and for instructions and cut scenes.
    I would like a video player such as in Asphalt 6.
  • GraphicWarehouseGraphicWarehouse Member Posts: 927
    This feature could really be used and save a lot of time + memory.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    @Jeffnichols

    Hi Jeff, another +1 from me; although I guess it would only be really viable when GSC has left Lua behind.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • maxbeaumontmaxbeaumont Member Posts: 616
    I am in between here so I am not going to vote. I will tell you why though. The GS community has been waiting so long for other features and fixes to be done. If we keep on piling new stuff in, nothing will ever get done. Video is a great feature that we should definitely look into adding in the future. I just don't think it is a necessity at the moment for most users anyway.

    Cheers
  • NovicaStudioNovicaStudio Member Posts: 174
    Video would be a great feature, but I have to agree with Ventora. We are still able to do videos right, now it just takes up more memory. Personally, I would rather them work on Joints or something than just updating what we have now.
  • CaptFinnCaptFinn Member Posts: 1,828
    edited June 2012
    If video was a feature request on Day 1. (ANd Im sure it was within the first 7 days. Wouldnt today or next month be considered " Later in the future? This isnt some complex feature that could work with some deep thought and long weeks of planning. Apple has already given developers all the toosl to allow their services to provide "Play Video". They did this so long ago. And its been implemented and discussed and "how tos" for xcode developers and other online providers.......Theyve done it. If GameSalad was a wood working shop. And they built full custom entertainment consoles. Videos would fall somewhere around...........................oh I dont know............. building a drawer. I dont know xcode I dont know LUA I dont know one thing about the inner workings of GS. But I know They do.... I know Apple works with developers to fix lil bugs that arent allowing them to implement such a easy built in feature. And Im honestly not trying to sound sarcastic. If we listed every requested feature............... and rated them Top to bottom .. easiest to implement to hardest to implement..... Importing video and telling actor on touch to play video............ wouldnt be to far down the list. Plus You dont work on the features that take the longest then the easiest. You get as many out as you can. Granted some features down the list should be more important.
    BUt something like video???????????????? Come on??????? Really???????????

    And yes I think some features that wouldnt take to long to look into and implement. "Based on how quick it could happen?"..... yeap they should take more importance that "SOME" of the current bugs. Especially those bugs that havent been fixed since month 1.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Merged These. No need for 2 Video support threads at the top of Features and Suggestions.
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    I want video, But they are a lot more important features that need to be added before it.
  • crazycam99crazycam99 Paris, FranceMember Posts: 519
    Yes I agree with @leonarddeveloper
  • CaptFinnCaptFinn Member Posts: 1,828
    edited June 2012
    SSS. Thank you for that reply. Like I said. Im not trying to HOUND Gamesalad. Its just that since day 1. It just feels like video is always placed on the back burner. And with seeing so many other app developing services out there that are using video. It just seems like thats a service that apple must have made it pretty easy to implement. And I agree that there are ore important features that need to come before video. Or should I say "would be happy if they came before video." I would love to see alot of features just like everyone else. And I agree that video is not the most important feature. But video was a feature request before the doctor could cut the cord.Can you go into further detail as to why Video is a difficult feature? Im not doubting you at all. But could you give us some xcode mumbo jumbo with a lil lamen mixed in with it. To help us understand why video is the problem child its seems to be?

    I guess the attempt here today is just to help keep the Video Implementation Flame alive. If I could sneak into the offices of gamesalad. I would put lil stickies all over the place saying Video Feature.

    Oh and am I wrong when I say . I swore someone told me that the current or old GS Splashscreen is a video. And not a animation. If it is video. why only splashscreen. Can you debunk that myth if its false.

    Suppose to be edits. not quotes. Sorry

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    If gamesalad is insufficient for your development needs then move to another platform for that type of development. With the game I'm currently working I'm hitting against the limits of the GS software. I have another project in the works that for the proper aesthetics to be achieved I'm going to be developing it in another development environment but will still be doing projects in GS. Just like a carpenter sometimes you use a hammer and sometimes a nail gun depends on the job. So now that I've learned GS it's time to take on learning another tool this is how you progress in your skills.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598

    @FryingBaconStudios

    Good luck with this other game environment, Dave! I'm personally sticking with GS, for interest; I guess every game working environment has its downsides... but perhaps that's been covered more than enough in other threads.
    So now that I've learned GS it's time to take on learning another tool this is how you progress in your skills.
    Gotta say, I don't totally agree with this comment; I think you can have progress in your skills within the same working environment without going to another game making tool; I know what you're saying, tho'!

    I tell you, it's so flipping' hot here at half five in the afternoon in the UK; almost unbearable indoors... I'm sitting here with my shirt off...not a pretty sight...

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • DimensionGamesDimensionGames PRO Posts: 993
    I don't want it, just not something that appeals to me :s Most games don't really use videos anyway.

    @gyroscope

    Weather is brilliant today :D Brought out the shorts at the first sign of sunshine!
  • Rob2Rob2 Member Posts: 2,402
    edited June 2012
    @Jeffnichols - Good point re the splash it had slipped my mind but it was indeed an H.264 file. I remember when it was first released quite a few pros said "can we have a video for our splashes too ?" ....
  • MotherHooseMotherHoose Member Posts: 2,456
    video is nice for sync with sound … and byte savings

    voted No because …
    for any video you want to use in your project … you are going to have to create that video
    (using other creator's videos requires permission to copy … or infringes on their copyright)

    so one will have to create all the images and the sound
    having done that work …
    currently those images and that sound can be imported as is into GS
    implemented with animateBehavior … playSound

    will be happy when we get video … but not going to put video high on the priority list

    image MH
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    @gyroscope Well GS will always be a 2d environment so I haven't much of an option. For what I have planned need a rich robust environment and 2d just isn't going to cut it. I will still be doing 2d games in GS though.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598

    @FryingBaconStudios

    Understood, Dave; glad you're not leaving totally!

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • mithraweptmithrawept Member, PRO Posts: 167
    I voted yes but video is a nice to have. There are some simpler developments that I think would make a bigger difference that should be before it.
  • lycettebroslycettebros Member, PRO Posts: 1,598
    edited June 2012
    Yes, yes, yes.
    • video is 2D
    • it can relate a lot of info in a single file (sequence)
    • there are many, many uses for video beyond what you may first think - it broadens possibilities

    I suggest that people not dismiss things that can only offer more options. It would not weaken the product.

    GS (and some users) needs to graduate beyond the simple idea of a 2D platform game environment. In fact it has already, many developers who only make 2D games with GS are just not that aware of this. The utility and entertainment (not games) markets are large and not to be ignored. GS has the flexibility to go beyond just 2D games already - don't fight it - broaden your market and its use.
    My first GS app "hellozoo" (see icon) is an entertainment app for kids - not a game. It works well and it adapts the tool for another use other than gaming.

    My biggest downloaded app (close to 500,000 d/l now) uses video. I used other developers (more skilled than I) to make it...I would have loved to use GS so I could have complete control.
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