Flash on mobile is dead! (Officially)

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  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Awesome. Now if they can just get it off the interweb...
  • deadlightsdeadlights Member, PRO Posts: 235
    LOL @slickzero I couldn't agree more.
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    It's time HTML 5 replaced flash altogether! All the more reason to have Gamesalad export/save as raw HTML! I'd love to use it for banner ads, etc!

    Jamie
  • 3xL3xL Member Posts: 676
    flash has been dead to me ever since my iPhone haha
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    What's Flash? B-)
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    flash has been dead to me ever since my iPhone haha
    Haha. It's been dead to me ever since I had to start using it everyday 12 years ago at an Ad Agency I worked at.

    Hated it then, and totally despise it now.
  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
  • LumpAppsLumpApps Member Posts: 2,881
    "What do you mean Flash Gordon approaching?" :p
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited June 2012
    "What do you mean Flash Gordon approaching?" :p
    "I mean Flash Gordon is approaching."
    "Approaching?"
    "Yes, approaching."
    "So you mean Flash Gordon is approaching?"
    "Yes, I mean Flash Gordon is approach... no, he's not."
    "No he's not what?"
    "He's not approaching. Flash Gordon is not approaching."
    "Why not?"
    "He's approached."

    Well, it amused me... :-)

    "...the planet Eeeeeeeerth"

    Whenever I hear that, The Orb track Earth (Gaia) comes to mind:



    Anyhow, I've really derailed this thread big-time, sorry, @simo103 ....

    so bump:
    Steve Jobs was right (again): http://www.macrumors.com/2012/06/29/adobe-to-end-new-installs-of-flash-on-android-as-of-august-15/

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • AsymptoteellAsymptoteell Member Posts: 1,362
    I never use flash to view movies or anything. Too much glare and overexposure. I guess it's sometimes necessary, but I don't see why we'd need it to view the web. I mean, computers have lit monitors. Why would we need flash on that? Even in super low light, you can still see a screen. Silly Adobe.
  • PhoticsPhotics Member Posts: 4,172
    edited June 2012
    It's unfortunate. I just started getting pretty good with ActionScript. I actually like Flash. I'm surprised that 1 1/2 decade old software can't run efficiently on mobile hardware. It's not like HTML5 is much better.

    http://html5test.com/results/desktop.html

    Internet Explorer 9 is still fairly poor with HTML5 support. That means 6,7 & 8 are even worse. That's a pretty big chunk of visitors that can't run the games. Flash was great because it was consistent. Mac/PC/Firefox/Chrome/Explorer... it doesn't matter. It's pretty much the same. With HTML5... it's slow and inconsistent going across the various browsers.

    Flash has vector support, which is great for full screen graphics. SVG on HTML5 is slow for games!

    ...and how's project Masala? I haven't seen any significant updates to HTML5 exporting. Most of my GameSalad projects (if not all) are too complicated... or are the wrong size... for HTML5 exporting.

    This is not good news. What would have been better is if Adobe did a better job with Flash. Yet, I find Adobe software to be bloated in general. It's why I favor Pixelmator over Photoshop.
  • RPRP Member Posts: 1,990
    May be dead there but I'm still going to get much use out of Flash. Not so sure why some people are so eager to throw mud on something that helped pave the way for mutimedia/interactive multimedia.
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited June 2012
    Flash is a processor hog and adobe killed this months ago..where has everyone been? I've been coding my websites in HTML 5 for about a year now and it's much more powerful and open source. I think web games will die out as the market is now full of smart phones that can handle more powerful games. I never saw the appeal of browser games and this is just another example of tech moving on.
  • ZoytZoyt Member Posts: 374
    It's time HTML 5 replaced flash altogether! All the more reason to have Gamesalad export/save as raw HTML! I'd love to use it for banner ads, etc!

    Jamie
    Agreed.
    It's unfortunate. I just started getting pretty good with ActionScript. I actually like Flash. I'm surprised that 1 1/2 decade old software can't run efficiently on mobile hardware. It's not like HTML5 is much better.

    http://html5test.com/results/desktop.html

    Internet Explorer 9 is still fairly poor with HTML5 support. That means 6,7 & 8 are even worse. That's a pretty big chunk of visitors that can't run the games. Flash was great because it was consistent. Mac/PC/Firefox/Chrome/Explorer... it doesn't matter. It's pretty much the same. With HTML5... it's slow and inconsistent going across the various browsers.

    Flash has vector support, which is great for full screen graphics. SVG on HTML5 is slow for games!

    ...and how's project Masala? I haven't seen any significant updates to HTML5 exporting. Most of my GameSalad projects (if not all) are too complicated... or are the wrong size... for HTML5 exporting.

    This is not good news. What would have been better is if Adobe did a better job with Flash. Yet, I find Adobe software to be bloated in general. It's why I favor Pixelmator over Photoshop.
    Ahhg! A flash lover! Ban him! Just joking. HTML5 also have SVG (which is vector) support though. Your right about the GS HTML5 export issue. Look at my profile and look at my game I made in a few hours just for a fun concept called "Run for fun...". Way too slow in most browsers. In fact, when I first started using GS, I though it used a little flash due to the fact that no game woud load in my iOS device, until I tried Tiny Balls which works great. With Internet Explorer ( :-& ), that's Microsoft's issue, not HTML5's.
  • RPRP Member Posts: 1,990
    To me flash has been dead for web and gaming ever since the iphone hit the market, but there is much more to flash than just web and gaming. I enjoy animating in flash. I like actionscript. I like the ability of simplifying images into editable vector images frame by frame etc. (great for NPR). There is some cool and useful stuff you can do with it, but as a means of playback...yeah that time has come and gone. I used to make some flash apps and games and play them on the PSP. That was about as mobile as flash got for me. As a tool to use in conjunction with other apps for development means, still very usefull.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    It's unfortunate. I just started getting pretty good with ActionScript.
    Unityscript (javascript in unity) is similar to action script 3. Maybe you can put your newly learned knowledge to some use hehe.
  • carlblanchetcarlblanchet Member Posts: 755
    Defs agree with most of the others, flash has been dead since i got my iPhone :P
  • jn2002dkjn2002dk Member Posts: 102
    Good riddance

    Flash is bloated and bugged beyond belief not to mention extremely inefficient with resources. Bring on HTML5 baby
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    @johnpapiomitis I'm learning Unity now and with my experience in Apple Motion and all I learned using GS and what I remember from learning basic programing as a kid I'm finding learning Unity and unity script is easier than I thought it would be. Looking forward to doing some powerful gaming with it and I'll still be using GS for 2d games but my new idea is just too much for GS.
  • RPRP Member Posts: 1,990
    @FryingBaconStudios That there Unityscript is very familiar looking territory I tells ya. I'll be getting my feet wet again this weekend.
  • PhoticsPhotics Member Posts: 4,172
    edited June 2012
    It's unfortunate. I just started getting pretty good with ActionScript.
    Unityscript (javascript in unity) is similar to action script 3. Maybe you can put your newly learned knowledge to some use hehe.
    Oh, that's good to know.

    I like working on 2D games though. Corona/Lua is not far from ActionScript, so I might revisit that software in the future. Actually... I probably should check that right now. I wonder if they've added HTML5 support yet.

    Lately, I've been using Google Swiffy to port my AS2 projects to HTML5. I'm not a big fan of Google, but they've done a great job with this one.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    @FryingBaconStudios

    Yep it's a lot easier then people think

    @Photics

    You can do 2d just find in unity. Im doing it for a coulple projects right now. You just set your camera to a 2d perspective and change the camera view to orthographic. Then you either just write some code or download one of the assets available to handle your sprite atlas's if your using images. You also have the option to use 3d models obviously which is also really cool. And unity blows corona out of the water.
  • KrisKris Member Posts: 20
    If people hated Flash 12 years ago, and refused to use it, it must have been difficult watching those youtube videos that came after?
  • KrisKris Member Posts: 20
    Also, Flash has been a huge footstep in the evolution of the Internet. We've got to the places we are at because of it, and it has been an amazing tool for much of that journey, when used right.

    Surely we should be saying 'Good bye old friend' rather than despising it?
  • lycettebroslycettebros Member, PRO Posts: 1,598
    Agree Kris. I learnt much with Flash and have fond memories of work made with it.
    It had its frustrations just as GS etc. does. It still is a very good graphic/art tool for making vector animations and graphics - especially when we need to scale and resize for iPads and iPhones.

    todays software is crap tomorrow
  • lycettebroslycettebros Member, PRO Posts: 1,598

    Lately, I've been using Google Swiffy to port my AS2 projects to HTML5. I'm not a big fan of Google, but they've done a great job with this one.
    Wow this Swiffy is REALLY good. I can resurrect a whole lot of old work into HTML5! Thanks @Photics!
    :)
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
  • lycettebroslycettebros Member, PRO Posts: 1,598
    edited July 2012
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    No..I mean other SDK talk. And I'm just kidding :P
  • maxbeaumontmaxbeaumont Member Posts: 616
    I have always hated flash, I am thrilled its finally gone. I didn't used to hate that it wasn't on iOS devices so much until the iPad came out. Now that its finally leaving, I hope to not have that problem for so much longer.

    Cheers
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