Creating for Android help.

TWEAmazingAppsTWEAmazingApps Member Posts: 219
edited June 2012 in Working with GS (Mac)
Hello everybody.

I wanted to ask if anyone had some good tips for developing for android. I just recently started creating for android and it seems I am running through weird problems like one for instance is when I test a game out on android a black screen will appear for a long period of time and then the game will pop up. So is there a way to prevent that or is it just the android its self. Plus if there is any helpful tips that I should know about android when developing for them would help to. Thank you.

Best Answer

  • jn2002dkjn2002dk Posts: 102
    edited July 2012 Accepted Answer
    The blank screen might just be the start up screen. You can replace this when publishing your game, not sure if it's pro only though

    As for tips on android
    Well for one there are no IAP or ads in GS for android so consider making a lite version with a link to the full version as suggested above by fadamion

    Other things to consider is the fragmentation of handsets - by that i mean there are many different android devices out there. Far more than IOS devices. That means they have varying processing power and android os version so you'll have to take this into account when designing your game

    In some countries they're selling 2.X android phones as top of the line while other countries have 4.X by now. Truth be told it's kinda a pain so you can't expect your game to work exactly the same on all android devices

    One way to deal with this would be to have both a high end and a low end device to test on if possible

    Also, there are more marketplaces than with IOS like the Amazon appstore

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