After two moving objects collide, they move slower?
On my app Balloon Buster (free on the App Store), there's one major bug.
When the monster (an actor, moves horizontally from side to side), and the ball hits it (an actor, moves in a consistent straight line, going in different angle), they both start moving slower, but still moving in the direction they should be moving in.
Friction, and Drag both set to 0 on both actors, and Restitution also set to 1 on both actors.
How could I fix this? thanks in advance
When the monster (an actor, moves horizontally from side to side), and the ball hits it (an actor, moves in a consistent straight line, going in different angle), they both start moving slower, but still moving in the direction they should be moving in.
Friction, and Drag both set to 0 on both actors, and Restitution also set to 1 on both actors.
How could I fix this? thanks in advance
Answers
Thanks for the help, I'll try it now :P