Load screen is black, how can we put an image there?

fishZombiefishZombie Member, PRO Posts: 46
edited June 2012 in Working with GS (Mac)
I have upgraded to GS Pro, not the load screen is black.
How do I put my own image on the screen when it's loading?
As I am loading my images to start my scene, I have a card that covers everything and a counter before starting, but I'm talking about when someone launches the Ap. The blackness before the first scene.
I can not find anything about this yet?

Answers

  • kinzuakinzua Member Posts: 554
    @fishZombie If you talking about the splash screen... For same, when you publish your game.. after the metadata screen, comes up the screen for Bundle ID/provisioning profile selection window. See 'Advanced Options' there and click on it.. It is here that you can change your splash screen.

    If this is not what you intended to ask. Plz elaborate on ur issue.
  • fishZombiefishZombie Member, PRO Posts: 46
    That's close....
    The thing you are talking about pops up for like half a second, then it goes black for like 4 seconds, then pops up with the first scene.
    Any ideas how to get rid of the black part?
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
  • LedaroLedaro PRO Posts: 18
    Hi, I have the same issue as fishZombie - anyone know if this was resolved?

    I'm trying to publish to Android, and when I go to the Main Settings window for Android, it has a "Custom Loading Image" option that is described as "The image to display as the application loads" if you hover your mouse over the "?" icon.

    When I start the game on my Android device, the image I've uploaded appears for about half a second, then the screen is black until the game starts, much like what happened to fishZombie.

    I'm uploading from Windows Creator... don't know if that would cause any issues though.
  • carlblanchetcarlblanchet Member Posts: 755
    Same sorta topic. How can I have my custom scene come up during loading time instead of a black screen with the loader wheel?

    @jonmulcahy Any idea?
  • LedaroLedaro PRO Posts: 18
    Hmmmm... I installed the new Windows Creator 0.10.0 and when I published to my android phone it worked - ONCE. The first time only - I had the image stay on my phone until the game began. But every time after that, it went back to only showing for half a second. So strange. :-(
  • FiguromoFiguromo Member, PRO Posts: 42
    First post! :)
    I was hoping the thread continued and there was an answer to this problem...I'm having the same issue as Ledaro. Published on both Mac and Windows for Android and the splash screen only shows up for half a second and then the screen goes to black for about 4 seconds before loading up my first scene. I'm testing on Kindle my apk on Kindle Fire HD.
  • FlagsFlags Member, PRO Posts: 1
    Hi all
    I have exactly the same issue ... Anyone tried to publish anyway ? Is this still the case in production mode ?
    I tried to publish the same app with both GS 0.10 and GE 0.9 and it seems the splash screen issue is only on GS 0.10...
Sign In or Register to comment.