Accelorometer and Character Selection

KCDKCD Member Posts: 24
edited July 2012 in Working with GS (Mac)
I have 2 questions...

1.) I am using the accelorometer just left and right. I want the actor to automatically fall when not colliding with another actor. I have tried gravity but my actor just floats through everything. I tried the accelerate to but it keeps pulling the actor to the left and keeps floating. Anyone know how to get my actor to fall automatically when not colliding with another actor.

Also,

2) How can I create a character selection option before beginning a scene/level.

Best Answer

  • fadamionfadamion Posts: 309
    Accepted Answer
    Might look in to a global attribute for it call it "fall". When actors not colliding then turn on that attribute?
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