Free vs Paid vs Ads vs In App
Hello everyone, I have a simple game tilt game that I have gotten good feedback about (took less than 3 days to make). I hope it catches on and it becomes a big time waster. I didn't build In-App Purchases into the game so I would have to add a background or something. The only problem I have with iAds is that it sort of interrupts the experience. I am considering PlayHaven at the startup and an additional ad when the scene restarts. Should I go PlayHaven or just go completely free and build up my brand?
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