New Fryingbacon website

The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
edited July 2012 in Miscellaneous
Just completely redesigned my website. Most of the major stuff is in place but I still have a few more areas to complete and expand but I hosted my old site on mobile me and Apple just finally killed it last month. Let me know what you think. It's made with HTML 5 so be sure to use the home icon and not the back button on your browser. http://fryingbacon.com

Comments

  • maxbeaumontmaxbeaumont Member Posts: 616
    edited July 2012
    It looks good buddy! Nice job, when you release your next game this site should really help :)

    Cheers
  • ellfireellfire Member Posts: 187
    Look nice. I am always in web a bit, then out again. I used Hype for my game's site. It worked really well and was super easy to learn.
  • EatingMyHatEatingMyHat Member Posts: 1,246
    Looks nice, not a big fan of black but the trailer for your next project looks cool.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598

    @FryingBaconStudios

    Hi Dave, I like it a lot; good stuff. :-)

    A small constructive crit. :it took almost 15 seconds to load the first page in my browser; some people have a short attention span, as you know, and might not wait...

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    edited July 2012
    Yeah that's the current curse of HTML 5 but I like to be on the cutting edge. It acctually loads the whole site at once that's how HTML 5 works. What I plan to do is add an animation during the load cycle as an animated gif.

    I am currently working with @RP on a couple of games in GS as well as 'Project Capricorn', which is based on a screenplay I wrote. It's going to be done in Unity as we want to use 3d enviroments.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Yeah that's the current curse of HTML 5 but I like to be on the cutting edge. It acctually loads the whole site at once that's how HTML 5 works.
    Ah, I see; I've learned something there, thanks. :-)

    I am currently working with @RP on a couple of games in GS as well as 'Project Capricorn', which is based on a screenplay I wrote. It's going to be done in Unity as we want to use 3d enviroments.
    Sounding excellent; you've certainly got a lot going on... best of luck with it all (to @RP as well.)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    @gyroscope yep spent the last month doing the code for our current game in development..RP is currently hard at work on the art and after we release the current project we are going to resurrect my tank game I had already started coding and as we work on this we are doing side development of 'Project Capricorn' which is an epic project. I'm learning Unity and working on the backstory of all the characters and @RP is doing concept sketches of the characters and the environments. It will be presented in cinematic style and pretty much follow the script scene for scene. It is an action FX film script so the gameplay kinda writes it's self. As we get farther along we will be doing videos and a blog as we progress on this project as it's too big for anyone to steal and the story and characters are copyrighted.
  • RPRP Member Posts: 1,990
    @gyroscope Thanks man!

    Yes... busy, busy. This upcoming Unity project is going to be a spicy meat ball. Good thing we will have GameSalad projects to play with in between so we don't suffer indigestion. Burp.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    @gyroscope Thanks man!

    Yes... busy, busy. This upcoming Unity project is going to be a spicy meat ball. Good thing we will have GameSalad projects to play with in between so we don't suffer indigestion. Burp.
    Pardon you... :-)

    I'm impressed with you both venturing into 3D territory, exciting stuff, but heavy going I guess...Unity is a terrific prog. as much as I can see; looking forward to what you guys create.

    Still glad you're not turning your back on GSC though!

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

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