about auto rotation.
TheFrogeek
Member Posts: 97
Hello every one!
I don't understand how to disable screen rotation when I rotate my device. I want my screen to stay in landscape left position.
I'have tried to do something in "Game=> Devices=> Screen" and in "Scene=> Attributes=> Autorotate" but it failed, the screen rotate when I rotate my device.
Is it a bug or an improper handling of me?
Thank you.
I don't understand how to disable screen rotation when I rotate my device. I want my screen to stay in landscape left position.
I'have tried to do something in "Game=> Devices=> Screen" and in "Scene=> Attributes=> Autorotate" but it failed, the screen rotate when I rotate my device.
Is it a bug or an improper handling of me?
Thank you.
Best Answer
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Cluv Posts: 229I used the publishing interface to set only one of the landscapes (I produced a kindergarten app), but noticed that when the loading screen is happening it rotates. However, afterwards it is fine. I would set it up using an adhoc to see whether or not it occurs on a "real" build. I stopped using the viewer once I created my adhoc profile and haven't turned back. I use the viewer just for spot checks, but if there are serious issues, I jump out to the adhoc. This video was provided to me via @jckmcgraw ; it is a Tshirtbooth video on how to setup your adhoc.
http://www.youtube.com/watch?feature=player_embedded&v=-Rd2YHWfEG0
I live with the autorotate during the load because it really isn't a huge deal. I am not sure if there is a fix for it... I hope this helps.
Sincerely,
Charles
Answers
Darren.
Hi @kloo13
Darren @UtopianGames info is correct; also:
make sure you've set your Landscape Left in EVERY scene and,
as you are choosing Landscape Left in this case, Apple requires you to choose Landscape Right (in every scene) too.
Hope that helps.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
My problem, with screen rotation, happens when I test my game on my iPad by using the viewer.
Maybe It comes from the GS viewer?
I chose Landscape Left in every scenes and in every Devices options. But (if I understand what you say gyroscope) I have to choose Landscape Right in every scene too?!
Is that way to correct my problem or just a clause from Apple?
In: game => device => screen => I turned Device Orientation to landscape left and to unknown but it still the same.
Any other idea?
Tldr; gamesalad publishing and an adhoc are two different things.
Thank you à lot for all your suggestions and your help I realy apreciate.
The viewer MUST respect the orientation settings the user sets, so we can test properly. Please fix ASAP. Stupid bug to appear in two separate version. Let down.
Also, with the game I published recently, on iPad 2, if you rotate the game while it's loading, the splash disappears, and the screen just goes black for the remainder of the load time. Some people have reported to me that they thought it was broken, or crashed at this time.
It's really embarrassing and frustrating when my games are let down by things that are beyond my control. ESPECIALLY when they continue from one release of Game Salad to the next.
Here's hoping we see these sorts of bugs getting more effectively ironed out (or not appearing at all!) in the future builds.
Thank you gamesalad community!!
But the real problem is that the GS viewer is bugged.
If you want to play your game on your device without change your seting, for now, I think, that the only way is to exporte as ad hoc. But the process is very long compared to use the GS viewer.
It´s a pity.
@ctceismc Thank you heaps for those instructions! I've not been able to figure out how to lock the iOS Viewer to landscape on my iPod Touch 4. Thank you! I'll give that a try.
@GameSalad Please fix this in the next version. It's so annoying that it doesn't work properly. Thanks.