Jumpy

BrocoBroco Member Posts: 10
edited July 2012 in Working with GS (Mac)
Hey everyone! I'm making a game where all characters but one are falling down (giving the illusion of the one going up) and I have them get faster as time goes on with an Integer Attribute, but it is jumpy because every second it gets 1 faster. How can I make it less jumpy? Thanks Everyone!

Best Answer

  • HapiappsHapiapps Posts: 373
    Accepted Answer
    Use the interpolate behavior to make it change gradually over time.
Sign In or Register to comment.