How to go about resetting ball count and launch when level progresses?
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When I finish a level I go to the next level and the lives wont reset and the ball Im launching will not show up in the launch area or launch when I press start. Help Please!!!
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HC_DK Posts: 92
I guess that you have a RULE saying:
When COIN COUNT = 0, do
Change Scene to Next Level
Add a CHANGE ATTRIBUTE: Game.Lives to 3
and THEN put the Change Scene behaviour. Otherwise the Lives will not be "reset" because of the scene change.
The ball, is that spawned in the first level or are the ball actor placed on the scene from the beginning?
HC
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