How to remove old actors from game?

bobtheturtlebobtheturtle Member Posts: 226
edited July 2012 in Working with GS (Mac)
Hi, I am making a game, and have come across a problem.

I had made temporary actors, and then deleted the art for the official art. Make sense?
For example:

Actor 2:
image-Mr.blah
name-
time-
etc...

so I changed Mr. blah for Dr.moose

but Mr. blah is still in the games temp file. I need to delete it. To optimize game size


thank you for your time.

Best Answer

  • Accepted Answer
    Delete the picture file and from the picture group and then add the picture to the actors bar if it doesn't change on the scene editor then it means you unlocked the lock and now whatever happens to the base actor doesn't happen to the actor on scene and if that happens go into the actor on the screen and revert to prototype it

Answers

  • bobtheturtlebobtheturtle Member Posts: 226
    The way I found that Mr. Blah is still in my game, is by putting a particle node in the game, and he is one of the options to pick from in image.
  • AcceleratedGamesAcceleratedGames Member Posts: 201
    You should try this:
    1. Save and close your GameSalad Project.

    2. Go to your GameSalad project in finder.

    3. Right click the project.

    4. Select the "Show Packaged Contents" option.

    5. Click on the "Images" folder.

    6. Look for the image you want to delete and delete it.

    If the image is not there, than the image was deleted from your project but GameSalad hadn't realized it yet.

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598


    If the image is not there, than the image was deleted from your project but GameSalad hadn't realized it yet.

    And then when GameSalad does realise it, you'll hear a voice saying: "Oh, well I never..." ;-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    Short of editing the XML file is to do a clean save as.
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