Playsound stopped working
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So I have a game running fine without sound. to explain the situation, I have an actor acting as a spawner for balls. It uses game.time and checks to see if its greater than the nexttime attribute. if so.. spawn ball blah blah blah
I created a sound manager as an actor. it watches for a play sound variable, and it should play the sound then reset the variable.
problem is, when I drop the sound manager on the scene and play, its totally screwed with the way the ball spawner works.. it will spawn the first ball, then stop.
is there a bug in playsound and game.time some how?
Oh, and deleting the sound manager doesn't change anything. I have to close the project, and reopen to get it to work properly again.
I created a sound manager as an actor. it watches for a play sound variable, and it should play the sound then reset the variable.
problem is, when I drop the sound manager on the scene and play, its totally screwed with the way the ball spawner works.. it will spawn the first ball, then stop.
is there a bug in playsound and game.time some how?
Oh, and deleting the sound manager doesn't change anything. I have to close the project, and reopen to get it to work properly again.
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