iAds Tips
Hey GS Community,
I have been reading a lot of forum posts in regards to implementing iAds, and on occasion i see someone talk about destroying and spawning iAds so that you are able to get Ads on your app. Can someone please clarify this for me? Is it true? And is this the most efficient way of setting up iAds and if it is so you can post step by step the most efficient procedure to ensure you get iAds in your app? Thank you!
I have been reading a lot of forum posts in regards to implementing iAds, and on occasion i see someone talk about destroying and spawning iAds so that you are able to get Ads on your app. Can someone please clarify this for me? Is it true? And is this the most efficient way of setting up iAds and if it is so you can post step by step the most efficient procedure to ensure you get iAds in your app? Thank you!
Best Answers
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Braydon_SFX Posts: 9,273
Yes, it is true. I have seen a rather large increase in revenue from destroying the ads every 33 seconds and re-spawning them every 34 seconds.My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
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Braydon_SFX Posts: 9,273
I think it just depends on how many downloads you get. Of course, you will have this app set for free, correct?
My experience is a word game. It has only gotten around 1,300 downloads or so (been out a month, so you can see word games aren't that popular) - and I've made around $30 in the first month. However, I am sure if the app was a puzzle or arcade game, it would receive many more download and thus get more income.
When I put Penguin Pounce for free for a weekend, it gets around 12,000 downloads - So if I had iAds, I'm sure it would be a whole different story.My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
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Braydon_SFX Posts: 9,273
Yes, GS recently change the behavior name.My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
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Braydon_SFX Posts: 9,273
Your welcome, if you have any more question, don't be afraid to ask.My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
Answers
I located the X cords of my actor that shows the banner.
I made a rule inside:
When self.position.x =400 (for example),
Show iAds.
Then, I created a Boolean attribute: ShowIads
I set this to true.
I put this inside my Round Rules:
Every 34 seconds, change attribute game.ShowIads to false.
Every 35 seconds, change attribute game.showads to true.
Back to the iAds actor:
Rule, when attribute game.showiads is false,
Change attribute self.positon.x to 405
Otherwise
Change attribute self.position.x to 400
I did this so that the game doesnt have to destroy and resplendent that actor.
There are many other, easier ways to do this, but for some reason none of them worked. The method above was the only thing that worked for me.
Hope this helps.
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx