Stop a platform moving help for new Bug game

UtopianGamesUtopianGames Member Posts: 5,692
edited November -1 in Working with GS (Mac)
Pulling my hair out over this as i've tried lots of things.

I have a scene gravity of 500 and platforms moving up ( using Move: direction 90, speed (set a variable game.speed to 30).

Now when i collect a stop icon i cant make them stop dead, they still fall but very slowly...platform Desity =500 Friction=100.

I'm using if stopPlatforms = true.

Here's a list of what i have tried.

Move 90 speed 0
Constrain X and Y
accelerate direction 90 speed 500 (counter scene gravity)
change attribute self.Physics.Moveable = false
Max speed 0 apply max speed
Move 90 speed= game.speed/game.speed (=0) and also speed-speed.

Any help as i REALLY would love to use the stop platforms power up.

If it helps the slow platforms and reverse are working fine.

Slow is game.speed/2 this works well with no problems

Reverse is Move 270 speed 200 this also works well.

Darren.
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