Project on a LogoQuiz-like game
TryAgain
Member Posts: 25
Hi guys,
I'm new on this site and I introduce myself:I'm a young developer who's trying to make a game like LogosQuiz,basically u have to type in the correct answer for every picture,I found the keyboard input but I don't know how to archive the correct answers and confront them with the one typed by the user..Any Help?
Thanks anyway and great job this program is awesome!
Andrea
I'm new on this site and I introduce myself:I'm a young developer who's trying to make a game like LogosQuiz,basically u have to type in the correct answer for every picture,I found the keyboard input but I don't know how to archive the correct answers and confront them with the one typed by the user..Any Help?
Thanks anyway and great job this program is awesome!
Andrea
Answers
You will need tables and then an if input = or if input does not equal something like that.
Now all you have to do is set the actor's image to the TableCellValue(tb.content,[I.D. number of set to use], 1). In a rule to check the answer, the condition should be if typed user answer attribute is TableCellValue(tb.content,[I.D. number of set to use], 2), do something for correct answer.
@eezing has got it pretty spot on with how things need to work.
We have a table with the image name to set the image on the fly, the actual name, so you can check what you typed against the answer.
But it starts getting more complex when you want to keep track of a previous wrong answer, and still be able to delete characters from a previous wrong answer like you asked about in your original post.
The way I did it was to have columns in the table for letter1, letter2, letter3 etc etc (up to around letter 33 I think). Also a column for how many letters were in the current guess, and a column for if it had been guessed already, also a column for what the current guess actually is.
Then when you chose a logo to go to, it pulls up the data for if it has been guessed at before, and if so knows how many letters you were at (so it know where to carry on typing from/deleting from), and what the "current guess" is.
It's "fairly" simple logic once you get your head around it...but I'd say you need to be fairly comfortable with what you are doing before attempting a project like this.
I hope some of that made some sense
What did you do for legal? did you get permission to use Logos?
We crossed out fingers, and hoped for the "fair use gods" to smile upon us...A bit naughty? Maybe. But also, it could be argued that, a precedent has been set by Apple by allowing the sale of logo games on their store before ours existed.
We also put a disclaimer int he game saying something like all logos are copyright of their respective owners etc.
One problem we did have, was having any copyrighted images/logos in your app icon, or in your screenshots will cause problems with Apple's review team.
Anyway I want to use another approach for the answers:a full list of all answers,where you have to choose the right one...With a scroll menu like when you got to choose your nationality in a sign in form..You know what I mean? Any hint for making this?