Looks different in gamesalad viewer

EpicEpic Member Posts: 89
Hey everyone, I have a question I made my awesome game and put it on the gamesalad viewer (the game is for iPhone) first I tried it on my iPad,it ran perfectly no problems,great quality then I tried it on the iPhone and it looked retarded the camera was not positioned correctly it was positioned so that I could see part of the game and the black empty space were I put all my actors which I don't want to be seen e.g drop down menu.

So I was wandering if I publish would it look like how it did on my iPad or how it did on my sisters iPhone (I borrowed her iPhone because I didn't have one)

Note: when I was installing the gamesalad viewer on my sisters iPhone it had to run a debug thing, which took forever then when running the program in Xcode to install the viewer, it didn't open on the iPhone it came up with a error after a while I stopped it thinking it wasn't going to work but when I opened the viewer on the iPhone it worked, is this the problem ?

When I installed it on my iPad it didn't come up with the debugging thing and it installed perfectly.

I followed Tshirtbooths awesome tutorials.

Best Answer

  • kinzuakinzua Posts: 554
    edited July 2012 Accepted Answer
    @Epic u r doin sumthin wrong out here. GIGO. It is the reason why testing on actual device is recommended.. Some sues to help u..

    1. Does the iPhone version work fine on the sys/comp?

    2. Have you compensated for the screen ration diff. iPad screen is broader than iPhone (in portrait i.e.)

Answers

  • EpicEpic Member Posts: 89
    edited July 2012
    Hey @kinzua it runs great in the creator and when the iPhone is plugged in forgot to mention that (my bad) also it's landscape

    Thanks for the quick reply
  • EpicEpic Member Posts: 89
    Thanks for your reply but I just figured out what I was doing wrong I am sooooo stupid I can't believe I made this mistake.
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