Reset on quit or load?

sparkersparker Member Posts: 47
edited July 2012 in Working with GS (Mac)
Hi Guys,

I have searched and think I already know the answer to this, but wondering if anyone has found a way around it (or an update has made the feature available?)

I want to be able to reset the game each time it is exited (or loaded). Ie, I dont want it to sit in multi-tasking and remember where you were up to when you pressed the home button. I know I can create a "reset button" but I want the app to do this itself.

Anyone know of a way?

Thanks,
Sam

Answers

  • fadamionfadamion Member, PRO Posts: 309
    Not with out gamesalad doing it.
  • sparkersparker Member Posts: 47
    What does that mean?
  • MotherHooseMotherHoose Member Posts: 2,456
    edited July 2012
    multiTasking is built into the devices OS… all apps are controlled by that OS

    most apps in multiTasking … are merely in the state of a recent app … not active
    with the parameters of last conditions/states stored as current

    … multiTasking pauses all game/scene/actor time

    of course … you can access the device's clock …
    and perhaps add some rules to store current clock hours/minutes
    then more complexRules for when game.Clock.Hours/Minutes > those stored values+a #
    -Reset Game

    but, that might wreak some havoc during gamePlay

    @};- MH
  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922
    If you double click the home button on an apple device you will see all apps you ran recently still running in the background. There isn't a quit function in ios like on osx. If you want a reset provide a reset button.
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