Device orientation behaviour broken for Android?

ChobbifaceChobbiface PRO Posts: 491
edited July 2012 in Working with GS (Mac)
I've got a few behaviours that trigger depending on if game.device orientation = landscape left/landscape right in the rules. Works fine for iPhone/iPad, but doesn't seem to fire off at all on my Android Samsung Galaxy Tab 2. The related behaviours interface orientation/device rotation don't seem to work either. Is this known not to work on Android? Just wondering, but I'll submit a bug report anyway.

Best Answer

  • deadlightsdeadlights Posts: 235
    Accepted Answer
    I have a similar issue on the Nook/Kindle.. not sure if it's all android devices. I'm hoping the issues will be fixed in the next version of GS.

Answers

  • ChobbifaceChobbiface PRO Posts: 491
    edited July 2012
    Ok thanks for confirming. I've submitted a bug report anyway just in case it's not already on the radar. Hope they do push out a fix soon, since Kindle is a big market.

    On top of that, I'm getting the Android autorotation bug (viewer & apk), where it doesn't rotate to any orientation unless all 4 orientations (landscape & portrait) are ticked in the scene. A bit of a pain in the backside X_X Will test on my S3 phone as well
  • deadlightsdeadlights Member, PRO Posts: 235
    @Chobbiface Have you tried reverting back to .92 ? That fixed some of my issues, but not all. :)
  • ChobbifaceChobbiface PRO Posts: 491
    edited July 2012
    @deadlights

    hmm that actually slipped my mind. Somehow I don't think the device orientation behaviours will work still, but fingers crossed I'll give it a shot, cheers!
  • ChobbifaceChobbiface PRO Posts: 491
    Just bumping this in case anyone else has the problem and to confirm the device orientation behaviours work fine with 0.9.92 for Android :) Cheers again @deadlights for reminding me!
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