iPad App Submission Dedline Who is Ready?
Gamexcb
Member Posts: 179
With the final day to submit your apps to be on the iPad app store when the iPad is released coming at us fast, I ask if GS is updated who is ready?
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hoping to be done by thursday
just testing and troubleshooting
For Go Ladybug Go im releasing the lite in the app store and the full on ipad (if we can).
Then the iphone full will hit in about a week.
The other is just a simple drawing app for kids along the lines of a sketch app but with more options and fun stuff. Kids only app though since it is full of candy
I hope that several GS games get in the featured section!
@James.RobotsVsWizards
Just a question how are you implementing the drawing/sketch app?
I didnt think it would work well with gamesalad.
basically I have a small dot that has a rule to spawn every .01 secnds when and where you touch. So one big actor coverng the screen. Then about 50 little icons that changwhat it spawns to add eyes and what not.
Last you shake to hide and pull up the ui so you can take a
picture.
The app was quick to make.
Just spent most the time making all the candy and cookies and stuff in photoshop
The drawing works well. As good as doodle glow or any of those
Actually, once I can afford an iPad, all my games will be iPad/iPhone with the Pad as the lead. Much easier to make games for the larger resolution and then just down-scaling to the Phone.
Can you submit just one binary, the iPad version, and then upload screenshots for both iphone and iPad, and that makes it a submission for both?
Thanks!
The ipad are 1024 x 768 i believe
I would just pretend like you are uploading a game and take a quick look
But my question is, if you upload screenshots for the iphone as well as the iPad, will they automatically enter your game as iPad and iPhone? And they just downgrade the resolution for the iphone one?
Thanks!
I think the screen shots are just for either or...
Or maybe you can add both for an iphone game so when you visit the app store with y our new ipad it knows you are on it and dispalys the higher res... maybe... i guess we'll see
But for iphone I would do both to be safe
But I've not downloaded the SDK, or read up on it in the Apple developer section.