Moving Actor towards mouse click then back toward spawn point.

jweaver911jweaver911 Member Posts: 439
edited November -1 in Working with GS (Mac)
Hey everybody! I'm new to this Gamesalad town. I have to say I'm impressed with the camaraderie displayed here on the boards! KUDOS to all the pros here(nice to see you helping the new ones despite some repeat questions.)

Hopefully my question isn't too common...or complex. :)

Basically, I'm trying to create an arm(actor) that extends from my main actor that comes in contact with another clicked targeted actor and pulls the targeted actor back to the main actor.
I hope that makes sense. Main character will stay stationary, just this arm will move.

Using quantumsheep's example, I have been able to get an actor to shoot out to a mouse clickable point and stop. That's about as far as I've been able to figure out.

If anyone could point me in the right direction or provide some tips, I'd surely appreciate it! I've looked in the support section and couldn't find much.
Thanks in advance!

Comments

  • jweaver911jweaver911 Member Posts: 439
    So I'll take that silence as... maybe I should try something easier to get my feet wet? :)
Sign In or Register to comment.