New Nook Rejection Reason - Disables Internal Suspension Mechanism?
So, I uploaded an updated version of my approved app for Nook and it was rejected for the following reason: "Your application overrides the internal suspension mechanism. Our devises are set to suspend after 2 minutes of inactivity yet had not suspended after 5+ minutes. Please make sure your application allows user's devises to suspend according to their settings and resubmit."
Anyone have any idea what this is about? My first version which had all the hibernate/Android visual bugs made it through and has been selling well. This update fixed all that, but came back for this seemingly unrelated issue. Any ideas on how to handle it? Thanks.
Anyone have any idea what this is about? My first version which had all the hibernate/Android visual bugs made it through and has been selling well. This update fixed all that, but came back for this seemingly unrelated issue. Any ideas on how to handle it? Thanks.
Best Answer
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MarkOnTheIron Posts: 1,447
If I remember correctly the inability to let the device go into sleep mode after some time of inactivity affect every GS game in every platform and device.
This problem however never caused a rejection to my memory, but maybe Nook reviewer are more picky than the review teams of other stores.
Answers
However you should have some chances that it will be reviewed by a different person. Maybe you just got unlucky that the person who reviewed your game needed to go to the bathroom (something long since he left for 5+ minutes