Problem with adding actors to my scene

ironclaw2000ironclaw2000 Member Posts: 7
edited July 2012 in Working with GS (Mac)
I have a problem when I try to add actors to my scene.Whenever I put them onto the scene, only a quarter of the image of the actor is displayed on the scene. Even when I test the game, it only shows a quarter of the image. When I drag the actor, everything looks fine until I drop it into the scene, when it expands the one part of the image to fit the entire size of the actor. The image for the actor is a normal png, and is 128 X 128. I haven't changing anything settings for the actor. I've tried deleting and reinstalling Gamesalad, but it didn't work. I have seen videos of people adding images to actors, then adding actors to a scene without changing anything. IS this a bug, or am I doing something wrong? Im doing the EXACT same thing as the people on youtube do it.

Please help! I'm trying to make my first game, but this is stopping me!

Best Answers

  • gyroscopegyroscope I am here.Posts: 6,598
    edited July 2012 Accepted Answer

    Hi @ironclaw2000

    My guess is you've checked Resolution Independence (which is fine) – but that means all of your images need to be exactly twice the size that you want them to be seen on-screen. Example: you want your image to be 128 x 128; so you have to make them 256 x 256 pixels.

    As well, always 72dpi, and make sure the image width and height of each actor is exactly divisible by 4 every time.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • ChobbifaceChobbiface Posts: 491
    Accepted Answer
    What size is the actual Gamesalad actor? Also go into the actor, under the graphics section is horizontal and vertical wrap set to stretch?
  • gyroscopegyroscope I am here.Posts: 6,598
    edited July 2012 Accepted Answer

    It's not an attribute, it's a choice: it's under the Platform drop down menu in the Home window.

    By the sound of it then, you're not using this at the moment; so possibly the reason for the wrong size is that you have your blank actor set to a different size than the preferred screen size of your image (as @Chobbiface suggested)...

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

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