Word game and used words

JoVeJoVe Member Posts: 224
edited July 2012 in Working with GS (Mac)
I'm busy with a word game but I have a problem. How do I make a system that you can't use words that you already used? For the word game I use this system: http://gshelper.com/600000-word-checker-free-demo/

Answers

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you need to store the used words somewhere and if the currently made word is in the used words holder, then its not a word
  • JoVeJoVe Member Posts: 224
    you need to store the used words somewhere and if the currently made word is in the used words holder, then its not a word
    Yes I know, but how do I do that?
  • LeonardDeveloperLeonardDeveloper Member Posts: 4,630
    @jove
    Well you could do it with writable tables..
  • simo103simo103 Member, PRO Posts: 1,331
    @jove ... in tshirtbooths videos to build a boogle like game he used a text attribute UsedWords. Then everytime you have acorrect word use a change attribute UsedWords = UsedWords + CorrectWord.

    Then in the same code you check for correct words also check to see if UsedWords contains the presently active word.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    @jove
    Well you could do it with writable tables..
    We dont have searchable tables
  • JoVeJoVe Member Posts: 224
    Does anyone has a example project with this system?
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