Programs used for character images and backgrounds
Portyman
Member, PRO Posts: 409
I'm curious of What programs Other people are using to create characters and backgrounds.
Comments
Then I usually take them into Photoshop and resize and color them. For characters I separate the parts into layers. My stunt fly character was 27 layers. Then I import those layers into After Effects and animate each movement and loop. I export each frame at the chosen frame rate as a .png with transparency and bring each frame back into Photoshop. Each frame needs to be positioned correctly and the canvas size needs to be the same no matter what the animation is doing or it doesn't line up seamlessly when running in the game.
All my backgrounds are created in Photoshop using photographs, clip art and textures. I generally run them through filters and even paint over them to make them specific. Many of the backgrounds need to be seamless so they can lop/scroll endlessly.
It's at this point every single image and animation frame gets exported through "Save for Web" as a .png with or without transparency depending upon its need.
That's my story and I'm stuck with it!
There are so many options and combinations out there and there is no right or wrong, just whatever you can get to do the job within your budget and comfort zone. I always like to mention Photoshop Elements as it's much cheaper then the "pro" Photoshop and does all the basics extremely well and it's very user friendly.
Good luck!
Mike