problem with jump landing sinking into ground plane
hey chaps, i got a endless runner going and i have a jump set up and its working perfect.. except on the landing the character sinks about 5 or so pixels into the landing platform and instantly pops back out. not bounces off but kinda sinks in then snaps back to the surface.
the jump is set up with a
when grounded, and key is pressed
set lin vel y 800
otherwise accelerate 1800 down.
and yes there is a collide rule on the character telling it to collide with tag platforms.
really trying to figure this out cause i have kill planes lining the edges of the platforms a couple of pixels lower than the surface, but as it is if you land on the edge you sink down and hit the kill plane
any ideas?
the jump is set up with a
when grounded, and key is pressed
set lin vel y 800
otherwise accelerate 1800 down.
and yes there is a collide rule on the character telling it to collide with tag platforms.
really trying to figure this out cause i have kill planes lining the edges of the platforms a couple of pixels lower than the surface, but as it is if you land on the edge you sink down and hit the kill plane
any ideas?
Best Answer
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AcceleratedGames Posts: 201
Try having the actor shrink 5 pixels when it hits the ground
Or
Reduce the "gravity" to 1700
Or
Move the kill plane down a little.