Create a rotatable actor

RumiRumi Member, PRO Posts: 343
edited July 2012 in Working with GS (Mac)
Is there a way to create an actor that is like a brick and when other objects collide into it the brick rotates and turns like a seesaw, but doesn't change location. I've tried constraining the actor to the original location and it worked except that other actors would collide against it and go underneath or through the actor. Help please.

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