An open letter to the users of GameSalad (or a certain sector of those users)
Sparkyidr
Member Posts: 2,033
Can I please request that :
Before you come to the forum asking for help, or asking how to do something, or asking for free graphics, or sound....PLEASE at least have tried to do what you need doing yourself first.
Every day it seems I read the forum and see threads like :
"How do I make a game like -insert popular game here-?"
And most of the time, it seems like the person asking hasn't even TRIED to make a start on the simplest things, let alone turning those simple elements into -popular game-.
There are people who frequent these forums who are happy to help people out....but not if you haven't attempted to help yourself first.
Also.....and I know this is a BIG ask.....
99% of the time, templates are released in the hope that YOU will LEARN from them. Don't just "grab and publish"
1. You will have learned nothing
2. You will have annoyed whoever made the template
3. The quality of the "final published game" will probably make GS looks like a terrible SDK to the average end user/ios punter
That's my rant over for the day.
This forum used to be a lot of fun (just sayin!)
Before you come to the forum asking for help, or asking how to do something, or asking for free graphics, or sound....PLEASE at least have tried to do what you need doing yourself first.
Every day it seems I read the forum and see threads like :
"How do I make a game like -insert popular game here-?"
And most of the time, it seems like the person asking hasn't even TRIED to make a start on the simplest things, let alone turning those simple elements into -popular game-.
There are people who frequent these forums who are happy to help people out....but not if you haven't attempted to help yourself first.
Also.....and I know this is a BIG ask.....
99% of the time, templates are released in the hope that YOU will LEARN from them. Don't just "grab and publish"
1. You will have learned nothing
2. You will have annoyed whoever made the template
3. The quality of the "final published game" will probably make GS looks like a terrible SDK to the average end user/ios punter
That's my rant over for the day.
This forum used to be a lot of fun (just sayin!)
Comments
I don't mind offering help with a few pointers but asking someone to make a full game for free is a little steep
Take time and learn, there's enough tutorials and demos/templates to really get a grasp of GS and how it works.
Good post.
Darren.
People seem to be putting fun and gameplay on the back burner these days.
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
1. Open GS
2. Select File->Create Game
3. Select 'Angry Birds' from the list
4. Click on Publish
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
^^^THIS!
Cheers
Max
I 100% agree man.
I hope to start my totb contest again soon which will hopefully spur some good old chat about game developing for people actively learning and using the software and not those just hoping to make a quick buck with templates... that said I still like selling templates and I guess I hope people are learning with them and not just submitting in their current state.
You always learn more when you do it yourself.
1. It is not hard to do if you really want to be a part of the community and not just look for a quick buck
2. New comers will be exposed to the cookbook as their first station
3. Clean up the forum from the clueless questions, spam and trolls
4. Everybody can still read
What do you guys think?
http://forums.gamesalad.com/discussion/46952/awesome-unique-slashing-game-ninja-vs-ufo-free-for-iphone-on-app-store
http://forums.gamesalad.com/discussion/47045/save-the-gals-available-on-the-app-store-for-iphone-ipad-and-ipod-entertainment
Non-GS game, new user (joined today), single post under Announce Your Game.
It is just to easy to open a user and start posting. It also seems that the 'flag' option is gone.
Lump Apps and My Assets
Even though gamesalad as a tool allows anybody to create games, this doesn't mean that everybody is made of the right 'stuff' (for want of a better word) to make games. Successful indie game makers share a common mentality, a determination to do things for themselves and a general problem solving attitude. Therefore most people who will go on to be successful at this are not the ones who start on day one by asking the community 'how can I make angry birds?'. The successful people are the ones who get stuck in and study for themselves, only asking for help if they really need it.
I would be willing to bet that the majority of users who start these kind of threads will not persevere for long at game making - they are most likely drawn here by gamesalad's increasing success and acknowledgement, in the misunderstanding that they will be able to knock out a quick game and make a fortune without any hard work on their part.
Therefore a minimum requirement to start forum threads (be it time since registering, cookbook tutorials completed etc) will ensure that the only people starting threads are the ones who have given it a go for themselves first, and not the people who are just here to pillage what they can from the community.
I also agree about the change in the forum atmosphere recently - whilst only being a registered member since earlier this year, I have been checking in on the forums almost daily since 2009, and I used to have such a laugh reading all of the banter that was going on at that time. It would be great to get that back.
PS this isn't a rant, I love these forums and they are home to some of the most helpful people I've ever come across! :-bd