No Index Attribute on Windows GS
![DaneVincent](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Hi Guys
I am Currently experimenting using Tshirtbooths Magnitude calculation and Implementing it into the Recycling Bullets tutorial. I'm using Windows GS and it seems there is no index Attribute. so i have supplemented it with a Real Attribute but to no avail, my bullets are not being cycled from 0 - 9, would anyone know the work around for this?
I have also discovered that i cannot change The bullet.motion.linear velocity X and Y i keep getting "invalid path" in the change attribute box.
any suggestions?
Oo
Thanks
I am Currently experimenting using Tshirtbooths Magnitude calculation and Implementing it into the Recycling Bullets tutorial. I'm using Windows GS and it seems there is no index Attribute. so i have supplemented it with a Real Attribute but to no avail, my bullets are not being cycled from 0 - 9, would anyone know the work around for this?
I have also discovered that i cannot change The bullet.motion.linear velocity X and Y i keep getting "invalid path" in the change attribute box.
any suggestions?
Oo
Thanks
Comments
I realized i needed a Timer to check Distance and initialize the spawn pattern,The Real Attribute DID work so yay
regards
Dave