particle explosion not working?

developer6810developer6810 Member Posts: 139
edited July 2012 in Working with GS (Mac)
I made it so when Actor X collided with Actor Y, Actor Y would destroy and have a particle effect. I configured all this and when Actor X and Y collide, Actor Y just disappears and no particles spawn. Why?

Best Answer

  • ekelrockekelrock Posts: 34
    Accepted Answer
    I had a similar issue in a project the other day. Simple problem here: Actor Y is disappearing before it can do the particle effect. You can test it out by putting a timer in Actor Y and setting it to After _ seconds, destroy Actor Y. That will give the particles a chance to set off. (Obviously, the particles need to come out quickly...)

    Good luck!
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