attribute not turning back

developer6810developer6810 Member Posts: 139
edited July 2012 in Working with GS (Mac)
This issue came about from my other thread but is a completely different issue. I basically have a powerup that makes an actor have x2 the score (it gets an increase in score every second automatically as well as from moving over items). I only want the x2 to occur for 10 seconds. The problem is that after 10 seconds, it doesn't change back. Here's my coding:

RULE (inside powerup actor): if actor overlaps or collides with (the other main actor) --- destroy actor, timer: FOR 10 seconds, change attribute game.x2on to true, timer: AFTER 10 seconds, change attribute game.x2on to false

Any ideas?

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