Table writing status while updating a binary
zzap64
Member Posts: 405
Hi,
Will data written to a table be 'reset' if I update my binary to a new version on an already released product ?, e.g. to version 1.1
If so, is there a technique to avoid this ?
thanks.
Will data written to a table be 'reset' if I update my binary to a new version on an already released product ?, e.g. to version 1.1
If so, is there a technique to avoid this ?
thanks.
Comments
Ad-Hoc profiles are almost identical to distribution profiles in iOS. Dev provisioning profiles are a little different, but for this function should behave the same way as adhoc.
You can test this on your device to be sure.
Load up v1 onto your device.
publish v2 from gamesalad to itunes for testing on your device.
iTunes should prompt you, tell you if its older or newer, and ask if you want to replace your current version (v1) with your new version (v2).
My "GameSave" Table is always empty when I publish.
I only use this table to save and load games.
Loaded from tables into game attributes, I work with, and change those attributes almost constantly (and using different tables) while playing then when I save, it saves those attributes back to the same table it loaded from.
I havent lost save data when I update the app, but I cant verify it'll work 100% with a distributed app.
But testing is always the best bet.