Fill a CrystalBall with coin collected HELP

kajutokajuto Member Posts: 314
edited July 2012 in Miscellaneous
Hi there everyone!! how can i do this, for example my hero collected coins and each time he collected is +5, and i want in the crystal ball at the top filling in all the coin each time he recollected it.

Thanks...

Comments

  • CabacoCabaco Member Posts: 414
    Make a boolean attribute that is false. i.e. coinmove
    Then on the actor that triggers the coin being destroyed and going to the crystal ball make:
    When actor collides with coin:
    change attribute game.coinmove to true.
    then on the crystal ball actor make
    when game.coinmove is trues
    spawn actor coin.
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