subtracting live from slashing another actor
how do i subtract the life of a pig when slashed by another actor?
example.. i have here a child bringing an umbrella, and he met a pig.. he tried to slash it.. i tried using replicate behavior. i set 4 lives for the pig, but then it only subtracted to only one.
heres the code:
when an actor(pig) overlaps or collied with actor (child)
change attribute pig_life to pig_life-1
and another rule if life is<0 it will destroy the pig actor.
how can i solve this problem.. i really need help.. thanks
example.. i have here a child bringing an umbrella, and he met a pig.. he tried to slash it.. i tried using replicate behavior. i set 4 lives for the pig, but then it only subtracted to only one.
heres the code:
when an actor(pig) overlaps or collied with actor (child)
change attribute pig_life to pig_life-1
and another rule if life is<0 it will destroy the pig actor.
how can i solve this problem.. i really need help.. thanks