GameSalad max values
I'm looking to start my first big project soon and I was just wondering if anybody knew of any GameSalad max values that may affect what I'm doing.
Basically, for a single project:
- Max number of tables possible
- Max width & height for imported graphics
- Max number of scenes possible
- Max number of actors
- Max number of attributes (self & game level)
My assumption at the moment is there are no real limits and by adding something you just make the file size larger and larger. Obviously a game that is too large will have loading problems as will images that are too large. 'Big' items may also cause the fps rate to drop and the game to lag - obviously not something anybody wants.
This is why I'd like to know the sort of limits to know when I'm close to causing problems.
PS - The tables one is the most important to me at the moment.
Thanks,
Adam
Basically, for a single project:
- Max number of tables possible
- Max width & height for imported graphics
- Max number of scenes possible
- Max number of actors
- Max number of attributes (self & game level)
My assumption at the moment is there are no real limits and by adding something you just make the file size larger and larger. Obviously a game that is too large will have loading problems as will images that are too large. 'Big' items may also cause the fps rate to drop and the game to lag - obviously not something anybody wants.
This is why I'd like to know the sort of limits to know when I'm close to causing problems.
PS - The tables one is the most important to me at the moment.
Thanks,
Adam
Comments
as you state … there are no real limits
… except importSize Max is 2048 for image W/H
(though there are deviant ways around that
most of us try to use the minimum number of assets/attributes
… to keep projects smallSize and the processing fast
Example: 1 backgroundActor prototype… with changeAttribute: self.Image for scenes
1 Background actor is a great idea and one I hadn't thought of. I'll definitely give that a try. Thanks for the info and tips!