Audio Engine?
Are there any plans for a more robust audio engine? As a composer I find the current option crippling, unless I'm missing something (if that is the case then please inform me).
--Lee
--Lee
Comments
It sure will be good when the audio side of GSC has many more facilities.... (as well as text)... fingers crossed they'll both improve one day... I don't know what you mean by stems; but cross-fading two sounds (but not two music tracks) is possible in GSC already... I guess you could take the chance of saving music files as sounds...
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
"Stems" are essentially individual music tracks. They can either be solo or multi-instrumental in composition. In my original post I was talking about the ability to cross-fade from say an Ambient state to a Battle state. Another example would be fading in one track on-top of another. This would require both music files to be playing at the same time, but with one at 0db. Example: two music tracks, one low intensity one higher intensity, that when combined create the full musical track. The higher intensity stem needs to be able to fade-in and out over the low intensity stem at any time depending on what the current game-state calls for.
I hope that clears that up (and doesn't confuse you more)
--Lee
@pianoomann88
Hi Lee, thank you for the explanation; I understand what stems are now. :-)
As I mentioned, you can cross-fade two sounds in GSC (although not two music files unfortunately). But if you bring in your music files as aiff or wav, you can save them as sounds (despite them being over 30 seconds long). Now I know it's advised (sort of) not to do this, but I'm wondering if you'd hear much loss of quality, i.e mp4 versus ogg? I really don't know that one; hopefully someone else can shed some light there.
But if you did want to bring in your music and save them as Sounds in GSC in this case, I'd explain how to cross-fade them if you like.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Can you explain why it's allowed for sounds and not for music files (if you know)?