Destroying Actors?

SwaggedSwagged Member Posts: 50
edited August 2012 in Working with GS (Mac)
so i have a scene where an actor is on top of a grid of squares. When a button is pressed the square underneath the actor gets destroyed and if pressed again the other underneath gets destroyed and so on and basically the actor has to make it to the bottom. now i want the actor to destroy the squares next to it too with out destroying the actor beneath it as well, so the actor can walk right or left.

so basically i need it to:
destroy square underneath with one button
destroy to the right with another button without destroying the square underneath
destroy to the left with another button without destroying the square underneath
and the squares in the grid is made up of the same actor

please help!

Answers

  • imjustmikeimjustmike Member Posts: 450
    edited August 2012
    Why don't you make it so that clicking on the square is the action that destroys it?

    You could also set a rule that the square can only be destroyed if it is overlapping your character, so the player can't just destroy squares willy nilly.
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