Changing Actor's Constraints

carlblanchetcarlblanchet Member Posts: 755
edited August 2012 in Working with GS (Mac)
I made a volume slider that is constraint to specific x and y locations of a settings panel, which starts off screen and once the settings button is pressed it moves on screen. What I am trying to do is have it that when I move the volume slider to another x position on the settings panel (to change the volume), that the slider's x constraint changes to that location and saves it.
How could I manage that?

Please & Thank You!! :)

Comments

  • carlblanchetcarlblanchet Member Posts: 755
    This might not be super clear, so if any more information is required, please ask.
    Thanks!
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598

    @carlblanchet

    Hi, there's a number of volume slider demos about and one of the best is by TSB. So checkout Volume Slider on @tshirtbooth 's website gshelper.com. That's sure to get you up and running with your slider stuff.

    As for saving, make a game real attribute, let's call it VolSave. Add another Rule,
    When touch is released
    Change Attribute VolSave to self.Position.x
    Save Attribute VolSave

    Hope it all works out for you.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • carlblanchetcarlblanchet Member Posts: 755
    Thanks for your help @gyroscope !! :)
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