Braydon_SFXMember, Sous Chef, Bowlboy SidekickPosts: 9,273
Make sure that your wall actor is set to not movable in the physics section. Also, change its bunchiness to 0 on both actors - your wall, and whatever collides with the wall.
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
@moosenator Please in the future don't just simply reject an answer. the answer he gave you is correct. you just didn't understand it fully. When you reject a correct answer the new new user down the road will look and see you rejected the answer and just assume it is incorrect. The point is to help people down the road. not just keep your thread showing as an unanswered question.
Answers
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx