Nothing to see here

Fal01Fal01 Member Posts: 460
edited August 2012 in Miscellaneous
nothing to see here this has become a circus!

It’s not a bug – it’s an undocumented feature

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    I just gonna level with ya here. if it showed up in the new release section. don't bitch. A few days is not going to affect anything with your massive marketing campaign.
  • Fal01Fal01 Member Posts: 460
    edited August 2012
    Thank you

    It’s not a bug – it’s an undocumented feature

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Tenrdrmer,
    I'm gonna level with you here. Every game shows up on the new release section and when it's 3 days earlier than you had planned for and it's a Monday it's a pain in the ass!
    I didn't say I had a MASSIVE marketing campaign but I do have a press release and have sent out loads of PRE release promo codes for reviewers all stating the 9th.

    Furthermore as a MODERATOR you could try to be a little more understanding and a little less bitchy with a fellow small time dev!
    Really man, I mean really - why does the release date so bothers you? I have never set a specific date for release - all my games were released right after review - sometimes it was monday, sometimes friday. I didn't have any problems with marketing, sales, or anything. It's all depends on the quality of your game.
    I didn't see your game, but if it's pretty good, it'll be good whenever you release it - even without marketing campaign.
    And if it's not as good as you think, well, you won't earn that much of money, even with ads on each mobile gaming site.
  • Fal01Fal01 Member Posts: 460
    edited August 2012
    Thank you

    It’s not a bug – it’s an undocumented feature

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I thought this forum was a place where you could maybe just let off a little steam and bounce off people in a similar position, in future I will keep my thoughts and opinions to myself.
    You can, but this is not a big deal - tell me - how can the release date affect your sales if your game is great?
    I suppose that you heard about the Thursday releases - this is no longer true. Most of big companies releases their games on Thursday - so guess how huge competition do you get in the first couple of days, if you have to compete with AAA titles.
    Days when nothing is happening in the App Store, when sites like TouchArcade doesn't have any new cool games to write about, are safer for indie devs with medicore games.
  • Fal01Fal01 Member Posts: 460
    edited August 2012
    thank you

    It’s not a bug – it’s an undocumented feature

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    You are looking at all App Stores, like at one store. Each country has its own App Store, with its own New Releases list, and its own Top Charts. If your game is selling great in China, it won't affect rankings in US.
    So it doesn't matter if the games was available in China two days before it is available in US.
    Stop looking at all App Stores from each country like at one store bulk. Treat each of them as a different market.
  • Fal01Fal01 Member Posts: 460
    edited August 2012
    thank you

    It’s not a bug – it’s an undocumented feature

  • Fal01Fal01 Member Posts: 460
    edited August 2012
    thank you

    It’s not a bug – it’s an undocumented feature

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited August 2012

    @Fal01

    It's destructive and there's no point in getting angry with people who are only trying to help you.

    Sarcasm to @TheMoonwalls does no good either ("Comprende"; and "medicore" (you surely must realise that predictive text isn't all good sometimes...)) but I know he will speak for himself there.

    To underline what's already been said, if you really think a few days either way is going to make any difference to your app you are much mistaken. Take a look at this if you like which shows you are competing with at least 80 game apps a day alone:

    http://148apps.biz/app-store-metrics/

    I wonder what your marketing aspects/strategies were that have been adversely affected by this as well...

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • Fal01Fal01 Member Posts: 460
    edited August 2012
    thank you

    It’s not a bug – it’s an undocumented feature

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited August 2012

    OK, but still on the same page? So you're game icon can still be seen on the first page? If so, I really don't know what else you're expecting, to be honest, or why that'd make any difference that it appears a third of the way down the page.

    even if it appeared first, right at the top, you've only got to blink, in a manner of speaking, and it'll be pushed further down the page anyway. What I mean is, with the constant stream of new apps appearing day by day, it doesn't stay near the top for very long at all.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • Fal01Fal01 Member Posts: 460
    edited August 2012
    thank you

    It’s not a bug – it’s an undocumented feature

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I know sarcasm is the last resort of a scoundrel, but the reason I highlighted the medicore thing is because he was suggesting that as "an indie dev with a mediocre game Monday would have been better anyway.
    Which I thought was unnecessary.
    Right, i'm finished with this now.It's gotten outta hand.
    Just to be clear - I didn't say that YOUR game is mediocre - in fact, I didn't even see it.
  • s4ndm4ns4ndm4n Member Posts: 13
    On the uk app store it's saying release date today and it's in today's batch of new games. However it's on page 3 of the new releases because it's in alphabetical order.
  • Fal01Fal01 Member Posts: 460
    edited August 2012
    thank you

    It’s not a bug – it’s an undocumented feature

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Hey sorry next time I'll sugar coat it all and let you believe the reason your game failed is someone else's fault. You got a new release listing. Regardless of Ben it released so what's the problem. Your marketing should not be sending them to renew release list. You should be sending them to your game. You should be happy I'm tellin you how it is instead of getting your feelings hurt over the truth.
  • Fal01Fal01 Member Posts: 460
    edited August 2012
    thank you

    It’s not a bug – it’s an undocumented feature

  • RPRP Member Posts: 1,990
    edited August 2012
    Seriously, what's up with the drama?

    What I see...A melt down and venting all over people you should not be venting over.
    That, is silly. Now come on. Make nice.
  • Fal01Fal01 Member Posts: 460
    edited August 2012
    thank you

    It’s not a bug – it’s an undocumented feature

  • ellfireellfire Member Posts: 187
    Yikes! This thread went from zero to thermo nuclear pretty fast didn't it?

    @Fal01 - Releasing in the app store is kinda a crap shoot no matter how well you plan it. Ex. I released my one lone app on Sunday, as it has been statistically proven apps released on Sundays tend to do better. (FYI No idea if that is true in practice, but, hey, it was worth a shot.) Then it becomes the magical review dance of getting your review in so that it will hopefully be approved only a day or two before because, at least in the past, the new releases showed up on the day approved not the day you pick to release. Not sure if that is true anymore. So, my game got approved on a Friday and went out but, do to time differences, it actually went out on Saturday in some countries.

    In the end, it had no discernible affect on my game's release. Also, I have been told by many working devs, when you hit the app store you don't necessarily want to promote the hell out of it. Your first week or so in the App Store should function as an extended beta test. Get any feedback or bugs you may have missed, update, then blitz your media. Again, just a theory
  • Fal01Fal01 Member Posts: 460
    Thanks for everyones help, I may have been a little oversensitive about the release date. :D

    It’s not a bug – it’s an undocumented feature

This discussion has been closed.