960X640 Resolution Messing up the touch Alignment?
I create a scene with iPhone landscape, It creates it at 480x320px so I double the values for the retina display.
Anyway when I click on an actor such as a button at 480x320 resolution it works great.
Although at 960x640px in order for the button to change scene I need to click far to the right and not on the actor, this is the same for all actors that respond to touch.
Anyway when I click on an actor such as a button at 480x320 resolution it works great.
Although at 960x640px in order for the button to change scene I need to click far to the right and not on the actor, this is the same for all actors that respond to touch.
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Comments
I was changing the scene size to 960x640px and not the display size for the entire project and therefore that remained at 480x320px.
Now that the display size for the project is at 960x640px the alignment is fixed and it all works great