Tweets reset App - Help!
lycettebros
Member, PRO Posts: 1,598
Hi all,
Problem happening with Adhoc build with a Tweet function. Have a 'tweet' button which when hit calls the tweet sheet action. This works fine however when a tweet is successfully sent the app resets and reloads the game (the current scene probably more correctly). Is this normal?
Any thoughts, suggested fixes are appreciated.
Problem happening with Adhoc build with a Tweet function. Have a 'tweet' button which when hit calls the tweet sheet action. This works fine however when a tweet is successfully sent the app resets and reloads the game (the current scene probably more correctly). Is this normal?
Any thoughts, suggested fixes are appreciated.
Comments
I am using the Hibernate rule with this app. As in if the user hits Hibernate the app will reset.
Methinks that when you send a tweet you are effectively Hibernating (as the iPhone loads an external app) and this causes my Hibernate rule to be executed therefore resetting the app.
I know Hibernate is not made for iOS (which I am using it on) but it does mean that these two rules may conflict (a reason to not use it on iOS!).....doing a test build to confirm this or not now.
Do not use Tweet Sheet and Hibernate rules in the same App.
I am now trying to find some workarounds for this...
Actually I think it is. As described Hibernate is not supported for iOS (it was made for Nook I think) so there is no surprise that there is a conflict. What is interesting to note is that if you send a Tweet you are technically hitting the Hibernate (Home) button on the device.
I guess you are using it on iOS too? I will have to think about this some more. thanks.